BSc (Hons) in Computing (Game Design & Development), Tipperary Institute |
Bachelor of Science (Honours) in Computing (Games Design and Development)
Course Code: TI018 Academic Year: 2009/2010 Location: Thurles Number of Places: 20 Duration: 4 NQF Level of Programme: 8 Accrediting Body: HETAC Entry Requirements: The minimum entry requirements for standard entrance are a Pass in 6 subjects with two higher C3 grades and four ordinary D3
Programme Coordinator: Philip Bourke Telephone: 0504 28258 Email: pbourke@tippinst.ie
Objectives:
This programme is designed to produce graduates with an in-depth knowledge of the critical aspects of game design and development. They will acquire the necessary knowledge to cope with the changing nature of the games industry throughout their careers. Students will be taught techniques for analysis, design and development of games for platforms such as mobiles, handheld consoles, PC’s, games consoles, interactive TV and online games in a variety of computer languages. Students will develop problem specifications and their respective solutions related to games design and development. In addition participants will be required to complete a substantial project under the guidance of an ICT Specialist. Graduates can expect to take up employment in industries ranging from small or medium-sized entertainment media enterprises to large multinationals.
Outcomes:
Graduates of the programme will understand the theory, concepts, methods, practices and principals pertaining games design and development. They will also be exposed to software development methodologies and will have an appreciation for the professional, social and ethical issues within the games development industry. The programme will provide the theoretical and practical knowledge of gaming devices. Technological and programming skills will be developed for standalone and networked platforms & operating systems. Graduates will be exposed to, team based and individual games portfolio development opportunities.
Further Study:
Graduates will be able to gain employment in different areas of entertainment media enterprises such as Mobile Application Design and Development, Design, Games Development, Interactive TV, e-Learning and Online entertainment applications. Specific jobs appropriate for graduates to consider include:
• Entertainment Media Tester • Entertainment Media Designer • Level Designer • Games Developer • Entertainment Media Project Manager • Software Developer • Software Designer • Software Analyst
Tipperary Institute is a partner of the IGDA
Semester 1 Intro. to Computer Programming Intro. to Systems Analysis & Design Computer Architecture Mathematical Fundamentals Operating System Fundamentals Fundamental Accounting Semester 2 Introduction to OO Programming Introduction to OO Design Computer Organization Mathematical Methods Data Communications Developing Your Potential
Semester 3 Procedural Programming Electronics Statistical Data Analysis Operating Systems Management Professional Development Database Planning and Design Semester 4 Data Structures Human Computer Interface Design Computer Systems Hardware Internetworking Database Systems Implementation
Work placement
Semester 5 Enterprise Client Server Programming Computer Graphics Software Security & Testing Algorithms Network Services & Applications Semester 6 Advanced OO Programming Introduction to Embedded Systems Artificial Intelligence Team & Self Management Management and Control Project (10 credits)
Semester 7 Programming Games Engines Concurrent Programming Advanced Methods in Systems Design Graphics and Audio Game Physics
Semester 8 Platform Games Development Games Design Games Artificial Intelligence Networked Games Games and Modern Culture Games Project (10 credits) Graduate Profile
Graduate Profile Pieter Vos J2ME Developer Nephin Games
I always wanted to be a games developer and on graduating from Tipperary Institute I was hired by Nephin Games. Tipperary Institute helped me secure a work placement in a games company, which is what, helped me to fulfil my dream of becoming a games developer. During my time in college at Tipperary Institute I got involved in events such as Robocode and got to show second level kids how to develop their own games. Tipperary Institute has an ICT Society and when I’m not programming or playing computer games I get involved in events like paintball or adventure treks organised by the college. When I left second level I looked at going to a number of colleges, after seeing what goes on in Tipperary Institute, I put their degree on my CAO. I am really glad I made that choice as the staff there helped me to achieve my dream.
For more see http://www.tippinst.ie/courses/TI018/
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