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#46994
Anonymous
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Well, first thing would be, build a design document, which is basically the first draft of the bible for your whole game. I came across a good example that could be used as a template before, think it was on gamasutra, but I can’t locate it right now, someone else will probably be able to link you to one to follow.

Second would be something like GIMP, which is a free, open source image editor very similar to photoshop to make very basic illustrations to give people a clearer idea of your game, I’m talking arrows and squares for characters and very basic maps, and arrows, etc. Google it, its a free download because its open source :) Also download Open Office, another open source suite, which is basically microsoft word, which you can write your game doc in :)